Dune Of Sorrow

Dune Of Sorrow (Unity C#)

Dune of Sorrow is an endless runner platform game where player must dodge obstacles and collect coins in an ever-expanding game environment. The game has an AI boss which becomes engaged from time to time to provide a different challenge to the player.

In this game, I have design and developed the game mechanics and some of the tasks are listed below:

  • Implement object pooling game design to create an endless environment.
  • AI boss that fires rockets and drop napalm bombs that the player must avoid.
  • Player gameplay mechanics.

Gameplay not supported on phone

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